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KILLMAGE 1.1.0 is out on Steam and Itch.IO and adds leaderboard support!

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Today we've put out a major update for KILLMAGE that re-balances a few enemies and staffs, adds a new mini-boss, and adds a leaderboard to the Steam version!

KILLMAGE Update 110 0

Additions:

  • added Steam leaderboard support
  • added a changelog
  • added guaranteed Mass of Souls to spawn at the start of the second loop
  • added a new Twisted variant for the duration of the third loop
  • added a rare dog secret
  • added a few sound effects
  • added a few smaller graphical assets

Changes:

  • changed "highscores" in the compendium to "highscores - local"
  • changed the interaction prompt in the compendium to be more clear
  • changed jumping height and responsiveness to be more consistent
  • changed the Twisted to no longer move towards the player
  • changed the Immortal's projectile attack to start with a small delay
  • changed staff projectiles to correctly align with FOV
  • changed the Mass of Souls to be bouncier
  • changed the Hidden to now possibly hover above the player
  • changed the blood staff to do extra damage after projectile bounce
  • changed some UI layouts
  • slightly reduced possible extra spawns in subsequent loops for Accursed
  • adjusted a the aggression of enemies in subsequent loops
  • adjusted a few smaller visual effects

Fixes:

  • fixed time based stats & events scaling with hyper mode
  • fixed the Immortal's death animation looping with hyper mode
  • fixed possibly not being able to skip intro scene with controller

KILLMAGE Update 110 1

Thank you everyone for the support, we probably won't be putting out more updates for KILLMAGE as its a pretty simple game as is and we are busy working on our next game, have a great day!

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