PlayVibe is making another game! This time is being inspired by a nanban byōbu by Kanō Naizen
Update on Chokepoint's development progress, things are looking up! Listen to Xoom's audio message in article.
Summary of the 171st Week: 1, Added a new type of procedurally generated mission in the Samujier Post Office. 2, Added a new mission in the Samujier Post...
Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...
As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...
I am adding the art assets of the stairs leading to the square.
To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!
The possession ability is also useful when there are too many enemies.
I am starting the first (of probably many) art-pass, focusing on the level opening.
Greetings! Today, I am going to give you an insider's look into the ongoing alpha testing phase of my upcoming project. As a solo developer, every step...
Explore the lighting process and techniques used in Cylinder.
Some enemies drop rare items when they are killed.
Version 1.3.0 is now here with new Game Mode, Weapons, Upgrades, Achievements and more! Starting off with a special 35% Sale on Steam.
We are pleased to announce that in conjunction with the upcoming release of Forgotten Skies, a free demo version of the game will soon be available on...
Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some final concepts as well as the narrative...
Hello, everyone! We're showing you the interface for our game. We've decided on the color palette and typographic style we're going to use for our user...
During this article, we will take a look at the mechanics that we have in mind to add to our game "Qori" and besides you will be able to test them in...
In this feature focus we'll take a close look at one of the Missions coming in the next release of Alone.
Environment overhaul, more on individual unit tactics and a first look at the very vital mini-map.
Advanced pathfinding and local avoidance is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless...
In this roller coaster of emotions called Indie Dev Life, having that many good news is unusual, so... WE GO ALL IN! New publisher, new logo, new team...
I continued to iterate the blockout, the level design is at a good point.
Summary of the 170th Week: 1, Added 2 new Blood Faiths that generate devotion by killing things. 2, Added 2 Abrahamic tenets that generate devotion by...
The team has been working hard on the past weeks, do you want to see what we have been working on?
If the Skeleton is some distance away it could perform a running attack.
After a Heavy Attack, I do a back dash to avoid its attack.
Today started the facade of the gate leading to the boss’s room.
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