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Post news Report RSS AIdventure - Community report of May

Hi everyone, for this month I'm publishing a small report. "A new new job, AIdventure postponed on Epic Games, hot experimental, click bait."

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Hello everyone, I'm publishing a dev log for this month with an important info!

New job

I finished my job at the university last month. I should have a new job in the following weeks.
But, this job will be a full-time one. I found out part-time is hard/impossible to find in my country in my domain.
Everyone wants to hire you for endless contracts at full-time (which is good, but not what I needed).

But there is something cool about this job. In 2 years, I will be allowed to turn it into a stable part-time job. Therefore, it will ensure I can both live and work on my company. So that's a good point.

Of course, it means **AIdventure's development will SLOW DOWN** until that time. Because of it, I will be focusing on small tasks and don't implement new features, *small tasks* like quality of life (QoL), text to speech, bug fixes, auto-translation, that kind of stuff.

So, AIdventure should still get better, but without anything significant change.

Epic game release and adult content :O (Click bait)

I first planned to release AIdventure on Epic the 1st May, but it was impossible because I forgot I had
NSFW AIs downloadable, and Epic doesn't accept adult games. So it delayed the launch.
But, good point is, I will soon publish a SFW version on Itch as well, in case parents want to show this
game to their kids.

Experimental version available

As I said, I will focus on QoL improvements and bug fixes.

You can see on this graph all my tasks organized by area.
quality of life

As you can see, I have much to do!

I'm going to publish it as often as I can in the experimental branch on Steam. Don't hesitate to try it and give me feed back about the changes!


Thank you for reading this report :).

See you next time.



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