FPS with 6 degrees of freedom. Added new weapons, improved weapon crafting and more.
Project Ascent v0.1.2
Crafting & loots
Crafting menu now has help texts and should work better anyway
All weapon parts are now named
Crafting menu now has cool sprite animations to show how weapons work
Settings
Added brightness slider
Added settings section to pause menu
Levels
Added signs next to the doors to indicate which key they need / which are they lead to. They should at least help a bit as landmarks to stay on top of where you are.
Lore
Added some lore text to main menu screen to give a sense of purpose
Weapons
Added option to have clip sizes & reloading for weapons (probs will be used for a few weapons but not all)
Bullets can move using a predefined path (bezier curve or other)
Firing a weapon can now temporarily slow player with option for decaying slow.
New weapon modules
New weapons
Plasma Orb (Plasma + Heavy)
- Launch an orb of plasma which explodes with a large radius
Laser Shield (Laser + Shield)
- Project an spherical energy shield which destroys all incoming projectiles for 0.5 seconds.
DashBlaster (Laser + Dash)
- Dash a long distance forward, dealing damage to enemies along the way
Rocket Dash (Rocket + Dash, duh)
- Launch a rocket and dash a short distance in the current move direction.
Drone Launcher is now made from Drone + Laser instead of Rocket + something
Bugfix
Level 2 blue key moved to the correct place