It’s been far too long since the last proper post. If you have not been following Chronotopia’s Kickstarter updates too closely, you are likely wondering what is going on with development.
Health issues turned out to be the final boss separating us from a launch: I was sick and diminished so I struggled to complete the last menial tasks (such as fixing bugs, harmonizing the direction and revising the translation). It essentially took months instead of weeks: instead of closely following the beta phase, taking place at the end of 2022, the release date had to be delayed over and over.
That being said, a lot of progress were still made during that period and the end of the tunnel could not elude us forever. As such, we are now taking advantage of a respite to make the final push.
After many years of troubled development, health issues and general bad luck, I’m happy to finally announce that Chronotopia: Second Skin will be released on October 13th. Friday the 13th. Isn’t it fitting for a cursed game to be released on an unlucky day? I thought it would be a good way to close this chapter of our misfortunes.
An updated demo will also be made available a few days beforehand so you can refresh your memory. And I will resume posting spotlights and other fun stuff on social networks. That way, everyone can catch up!
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Chronotopia: Second Skin is a unique rewriting of the Donkeyskin fairytale, a darker variation of Cinderella. Follow Kionna into a painful but ultimately rewarding search for her true self.
The plan was supposed to be simple, almost ridiculously so.
When her father, driven mad by years of grief, suddenly decided to force her into marrying him, Princess Kionna enlisted the help of her childhood friend. Together, they managed to contact her long-lost fairy godmother. Surely, her powers would save her from this hellish fate. Kionna would be able to escape the castle, a prince charming would find her, and they would live happily ever after.
Alas, magic can only do so much. Things keep spinning out of control. Trapped in an endless nightmare, the princess ceaselessly rewinds time in a race with death itself. Is a happy ending truly waiting for her at the end of the tunnel?
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A captivating plot full of unexpected twists
and existential dread -
Over 200 000 words of content with multiple endings
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3 romances can be chosen at the end of Kionna’s journey
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Fun secondary things like gameplay phases and collectibles
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Available in both English and French!