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Welcome to the PRISM, a dazzling dimension of light and color existing somewhere between time and space. Your vessel, now known as the WHITE ANOMALY, have been pulled into the Prism from its universe of origin, and now you are TRAPPED INSIDE FOR ALL ETERNITY!

The only way to escape is to defeat other anomalies and absorb their color energy into yourself, navigating through 60+ levels of 100% PROCEDURALLY-GENERATED ENVIRONMENT, and acquiring new attacks and abilities from each color you level up. But beware! The Bastions are taking notice of all the energy you are accumulating, and won't let you leave the Prism without a fight...

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Download NOW

the alpha release for Radiant LUX on itch.io!


So, the day finally came, after so many hours of development, so many sleepless nights - and so much coffee drank at my day job to keep up with the rythm - the day finally came! There's a demo version of the game fresh new to be downloaded from everybody in the whole wide world! YAY! :3

Radiant LUX is a 2D side-scroller shooter where you destroy enemies of a color, and you level up your shot of that color. You also deal more damage to enemies of the same color as your shot. You start out in the Red refraction, which spawns red enemies. However, occasionaly an enemy of a different color will appear. Kill that intruder, and a portal will spawn that leads to his refraction, which spawns enemies of that other color. That way you can get a new attack from that color and level it up (oh yeah, leveling up each color provides different attacks and passive abilities to your vessel).

Also, after gathering a few levels in different colors, a boss will appear. These bosses are made of several, multi-colored parts. And, remember, you deal more damage hitting stuff with shots of the same color. So, make use of that in your advantage! :)

Oh yeah, and all content is randomly generated. enemies, bosses and movement paths are all generated on-the-fly, so each time you play, the experience is unique :D


The following features are present in the demo

  • 3 different colors for your vessel to level up (RED, BLUE and GREEN), each one with 5 levels of unique attacks and passive abilities!

  • One full stage filled with procedurally generated enemies and bosses using a modular system which makes every single enemy unique, WITH A BOSS IN THE END! Hit him good, hit him hard!

  • Combo system - the more enemies you defeat without being touched, the more points you make and the faster you level

  • Missions system - achieve randomly generated objectives in each playthrough to rack up even bigger scores, as detailed in this IndieDB article!

The Greenlight Campaign isn't over yet!



Yes, We still need all the votes we can get! VOTE YES for Radiant Lux! That's the best contribution you can give! And also follow us for more updates, like and share us!


Radiant LUX Color highlight - VIOLET

Radiant LUX Color highlight - VIOLET

News

Today we'll take a look at the VIOLET color, the first of a series of posts showcasing the colors that will make their way into the full game.

Radiant LUX Unveils CLASSIC MODE!

Radiant LUX Unveils CLASSIC MODE!

News

Classic Mode is the pure SHMUP experience! an alternative way to play Radiant LUX following the gameplay conventions of the shooters of old! digital movement...

REDSH... I mean, RADIANT LUX launched its Greenlight Campaign! Also, Magna Attacks!

REDSH... I mean, RADIANT LUX launched its Greenlight Campaign! Also, Magna Attacks!

News

REDSHIFT is now Called Radiant LUX! And Radiant LUX just launched its Greenlight Campaign! Also inside a brand new trailer on MAGNA ATTACKS, the ultimate...

REDSHIFT Missions Update

REDSHIFT Missions Update

News

REDSHIFT's new feature is the MISSION framework - Random secondary goals that can be worth lots of points! Are you brave enough to complete them all?

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Latest posts from @starlightgs

Hey man! wanna check my procedural abstract SHMUP at Starlightgs.itch.io ? I bet you'll likie it! :) #AliPlaysIndies

Apr 24 2018

Radiant LUX IS NOT DEAD! here what I've been working on all this time :) COMPLETE graphical & code revamp!… T.co

Jan 13 2018

New effect I've been working on for after boss is dead. Like it? :) #screenshotsaturday #indiegame #indiedevT.co

Jun 10 2017

Hey, @kameleongaming and @CrypticHybrid, just wanted you guys to know that Radiant LUX has just been greenlit! I wanted to thank you for...

May 25 2017