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Sand Slag (present working title) is a game set some time in the distant future. The human race has ventured through space for some time now, but never gone to far. A need for new land to house the massive population has called the forces in power to make a decision to expand well beyond the few solar systems presently inhabited and colonize new systems deep within the galaxy. A massive fleet is constructed. An array of varied ships for their varied purposes are created to create a self-sustaining environment for the inevitable long voyage through the galaxy. Many years pass as the voyage is underway, everything was fine until this first fleet neared the inner ring of the galaxy. Mankind knew they weren't alone, they ran into many alien races before this, even far superior races, but nothing prepared them for what was to come.

Report RSS A huge life changing event.

Well at least it is for me! The preview picture is of myself with Kevin J Anderson and Brian Herbert, the writers who are continuing the Dune series after Frank Herbert. Thanks to Rusty Con and these two individuals, my life is changed and the game, for sure, is happening.

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Yes, this is a copy-pasta from my Tumblr account, but it is doesn't need to change to fit.

First off I’d like to let you all know this is a long read, but I’d say it’s worth it! It explains a lot of what’s been going on, outside of the game I’ve been working on. If you like Dune and Frank Herbert, Brian Herbert (Frank’s Son) and Kevin J. Anderson, it’s probably also worth the read!

Next I’d like to say after January off miserable, as you can tell with my post about my dog dieing and my little bro shipping off to the Marines (Him leaving is not bad, I’ll just miss the crap head! At least for a few months)

Starting January 18th at about 6:30 PM, it went from miserable to quite possibly the best thing that could’ve ever happened to me. In short, I went to Rusty Con in Seattle, WA to meet up with Brian Herbert, who had heard about my game and expressed great interest in it and wanted to talk to me.

The short version about Rusty Con: It was super awesome and life changing.

The long version… is a bit longer.

The 18th is when I got the called to talk to Brian Herbert. Finally I was talked into showing up to Rusty Con that night. After all the prep and drive over I arrive at Rusty Con at 10:30PM that day. Of course the convention booth area was closed, so I meet up with the party I was to attend the convention with. Went to a place ran by a group called Biohazard, who are by the way awesome people! They do the event making zero profit and have been for many years.

Anywho that night after all the wandering around, talking, partying, drinking, etc. we decide to head to bed. Get up to our room and eventually work on falling asleep. The couple… mainly the wife, snored… loudly. Needless to say I finally dozed off for about 30min to 1hr and proceeded to take a shower, lay down unable to fall asleep until about 9 or 10. The couple went to attend to their booth at about 8:30.

Get down stairs, to the dealer room (where all the booths are) and begin to figure out what is going on. Spend the next few hours browsing talking, meeting some wonderful people. A lady who does video game reviews and other stuff, a few artists, etc. Mostly just random assortments of people. Around 1 or 2 PM I attended a seminar of a few writers (Brian Herbert and Kevin Anderson, collaborators on Dune), after the seminar was over I talk to Brian briefly to figure out how he’d like to chat, said to just come by his booth a bit later.

After about 30 min to 1 hr I get to his booth with Brian, Kevin and Brian’s daughters. Talk to Brian a bit about the game and such. He didn’t want to hear too much about in-depth details so he wouldn’t accidentally steal ideas. BS with him and his daughters for about a hour.

Brian heads off to prep for his next seminar about Dune. Joined the seminar when it started at 4, learned a lot about them, Frank Herbert, and the story of Dune.

About 4:40 my father decides to show up and within 20 minutes, buys a 200 dollar jacket, gets a couple accessories from the people we were there with who sell Steam Punk and much more stuff and people near immediately feel compelled to talk to him.

Anywho throughout the day I frequent Brian and Kevin’s table to talk with them about various things. Get a lot of writing tips from the both, mostly Brian. BS with off and on pretty much the rest of the whole day until about 8 when the dealer room closed.

Rest of the night was fun/party/etc. A burlesque show, slave auction, and other stuffs.

Head to bed at about 2 AM, the couple doesn’t snore loud, my father doesn’t snore (He snores so loud it can shake adjacent rooms.) get some rest, wake up around 8/9 today. Spent most of the day hanging out with Brian and his family talking. Met one of Frank Herbert’s best friends who is a wonderful artist who is going to do some art for the video game. Decide to pick up Frank Herberts Biography written by Brian titled “Dreamer of Dune” and Kevin J. Andersons novel “Hidden Empire” which was personally suggested by him as a source of inspiration for my game. Got them wonderfully autographed, both expressing best of wishes for my game in the autograph.

More BSing and towards the end Brian and Kevin made the most amazing offer I never would’ve expected… They said, when my game takes off and it’s making money, they said, “We want you to remember us and when you have the time, talk to us again and we’ll work on a story together.” More or less… it was a lot longer and well drawn out.

More or less I got offered to do a collaboration with Brian Herbert and Kevin Anderson after my game gets released… I’m trying to avoid unnecessary language, but I was so ecstatic I can’t express it in words well enough.

Also! Rusty Con was my first convention. On top of the whole Brian Herbert thing, I’ll be doing 3D work for a company and print said 3D work and turn it into the various products they sell. It was a lot of Steam Punk stuff this time around. I met a couple very well established artists, a few will do work for me, met a wonderful lady who has a large community of followers who said she’ll help where she can and more!

I would have to say January is turning out to be the best January ever, even thought I lost my doggy and my little bro joined the Marines.

Expect to see me at more conventions as my product gets more towards completion and I start getting a lot more income!

Also, for an update as to what’s been going on with the game… I’ve been working! It’s slow as I’m the only one working on it and all my concept work is in 3D which takes quite a while, but it’s progressing.

Spend a lot of time working on the character making it feel how I want it to feel. I keep hitting walls on design, but I overcome them and hit another wall. I work on some “extra” content filler content like plants and other simple and quick 3D items.

Anywho, that’s mostly it for now!

I’d like to let you know I’ll have another huge post up, anywhere from later tonight to some time this week, explaining a lot more about the game universe, mostly geared at giving artists ideas and what’s available for them to work with.

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