(Zandronum compatible) Battle against bots or your friends in this PVP deathmatch arena-style shooter mod featuring custom playerclasses from TERMINATOR DX such as the Vulcan and T-800. This mod comes complete with the new Unrepentant 3.0 map pack, now updated with two brand new and original Terminator-themed maps.
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Archive Maintainer : This mod is in early ALPHA TESTING
Update to : zandronum 3.0
Advanced engine needed : zandronum 3.0
Primary purpose : Deathmatch
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Title : Terminator Mayhem Arena 0.10 ALPHA+ Urepentant 3.0
Filename : TMA0.10.WAD and UNRP3.0
Release date : TBD
Author : SkeletronMK666
Other Files By Author : TERMINATOR MAYHEM DX
Misc. Author Info : skeletornMK666, otherwise known as skeletronMK5
Description : these are two files, a map pack and a TERMIATOR
DEATHMATCH WAD. Play against bots of fight against
other players in deathmatch focused wads! Built for
zandronum, i have ported over 3 playerclasses from
TERMINATOR DX into DECORATE format, and added the
famous DOOMSLAYER with two new weapons for balance.
there are two new skins, one for the T600, and
T800. good for deathmatch and offline scrimish. I
am releaseing this for playtesting purposes and to
test out it's reception to the genral public.
Additional Credits to : help with coding and advice from: KAAPELI47
early playtesting: RIVI, KAAPELI47
Credits: PulseRifle
sritework for endoskeleton arms and flash:
SKELETRONMK666
pictures taken by: CacoDoomer
spritework polish and gun detail: Skelegant
clusterbomb programing by StroggVorbis
T600RPGcluster sprites edit by skeletronMK666
sprite form hexen, edited by skeletron
zscript for the berserk 2 cleaned up and edited by
Cherno on discord! thanks alot ;D
BETA testing, help and rebalancing: Dreamskull
T1000 sword switch function codeing, and plasma
burst aiming coding: Agent_Ash aka Jekyll Grim
Payne
terminator Mega Drive theme: Matt Furniss, Shaun
Hollingworth
majority of gun noises where downloaded form
FeeSound.ORG
goldenmob72: Gameinfo boot up title.
WolVexus: updated sound desighn for weapons.
All sounds used (with permission/free use) are from
various mods such as Brutal DOOM, Insanity's
Requiem,
Complex DOOM and previous versions of Project
Brutality.-special thanks wolvexus
Games that I have used sounds from are Black Ops
I/II/III, Infinite Warfare, Advanced Warfare,
Modern Warfare,
and Gears of War (5?).
MIDI REMIX FOR MAP 06: CROSSWAYD BY KAPPELI47
and of course mod created by SkeletronMK666
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* What is included *
New levels : 8
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-08
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : a few hexen sprites where altred, that's about it
Build Time : about a month
Editor(s) used : slade 3, doom builder, pain.net
Known Bugs : uknown, let me know in the commits if there are
any.
May Not Run With : GZDOOM
Tested With : ZANDRONUM3.0
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
Creativecommons.org
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual: Archives.gamers.org and mirrors