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Tag "devlog"  (0 - 30 of 2,927)
Devlog #11 - Welcome to Erendor!

Devlog #11 - Welcome to Erendor!

News

A devlog talking about the diplomacy, Lore and npc features of Folklands

0.9 is live!

0.9 is live!

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0.9 is now live with painting and prop placement enabled.

UpRising - DevLog #6

UpRising - DevLog #6

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In this UpRising DevLog we will talk about the Main Charcter and publicly disclose our first playable prototype.

Insanely Small But Awesome New Visuals + Playtesting in the House (Devlog #41)

Insanely Small But Awesome New Visuals + Playtesting in the House (Devlog #41)

News

Updated tutorial videos, new VFX for attacks, and new animation on shop. A look at playtests and how they will help shape the game. Plus! Developing an...

Far From Sight Devlog #5| Early Implementations

Far From Sight Devlog #5| Early Implementations

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This week we are here to share some early implementations made in unreal engine 5!

Far From Sight Devlog #4| Game Narrative

Far From Sight Devlog #4| Game Narrative

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This week we are here share how we made our game narrative!

Far From Sight Devlog #3| Characters Concept Art

Far From Sight Devlog #3| Characters Concept Art

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This week we are share some concept art of the characters!

Far From Sight Devlog #2| Game Title and Logo Reveal!

Far From Sight Devlog #2| Game Title and Logo Reveal!

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This week we are here to reveal the title of our game and logo!

Sylvan  #2 - First Prototype! YOU can test it!

Sylvan #2 - First Prototype! YOU can test it!

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A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

🥳WE’RE ₛₜᵢₗₗ ALIVE! - V. 2.3.0, JKR for Charity, and Project T-1000

🥳WE’RE ₛₜᵢₗₗ ALIVE! - V. 2.3.0, JKR for Charity, and Project T-1000

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👋Hi! You might be wondering where we’ve been. Let us explain! :D

AIdventure - Community report of May

AIdventure - Community report of May

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Hi everyone, for this month I'm publishing a small report. "A new new job, AIdventure postponed on Epic Games, hot experimental, click bait."

V0.9.12 - Hitstop, Achievements, Cloud Saving, and Final Bugfixing

V0.9.12 - Hitstop, Achievements, Cloud Saving, and Final Bugfixing

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Final Polishing and Bugfixing of the Game, where I also decided to add proper Hitstop, Achievements, and Steam Cloud Saving.

DDS2 Devlog: Starting a fight!

DDS2 Devlog: Starting a fight!

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Y’all wanted new big mechanics in DDS2 (and rightfully so), that got us thinking about what more we can add to the game. So what’s a big new thing...

UpRising - DevLog #5

UpRising - DevLog #5

News

In this UpRising DevLog we will talk about the game logo.

Devlog # 2 | our devs playing against each other | South Pole Bebop

Devlog # 2 | our devs playing against each other | South Pole Bebop

News

Watch our devs competing against each other in South Pole Bebop for a 2-person buffet dinner.

Devlog No.5 - My Rosemary INTERMISSION II

Devlog No.5 - My Rosemary INTERMISSION II

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We're back! Once more this in an intermission from the main mechanics post, which will arrive soon. Right now we're going to discuss the game tests we...

Devlog No.4 - My Rosemary INTERMISSION

Devlog No.4 - My Rosemary INTERMISSION

News

We're making an intermission before speaking further about the mechanics of our game! This Dev Diary is about the music genres and feel that will be present...

Sylvan  #1 - The Game Art

Sylvan #1 - The Game Art

News

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

DevLog #4: You and I? No, UI!

DevLog #4: You and I? No, UI!

News

In today's Post, We're just going to talk a little about the UI of the game. Believe it or not, it was quite fun to develop.

Devlog No.3 - My Rosemary

Devlog No.3 - My Rosemary

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Happy 25th of April! Today is time to talk about the core mechanics behind our game.

#2 Wings of Courage Devlog - Game Mechanics Protoype

#2 Wings of Courage Devlog - Game Mechanics Protoype

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2nd article about our in development game, where we will be going over some mechanic prototypes our programmer has been working on!

AIdventure - Release 2.0.4

AIdventure - Release 2.0.4

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Text adventure game with an AI. No rules, no censorship, the only limit is your imagination, not someone else's.

v0.9 - Progress So Far

v0.9 - Progress So Far

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Quick Introduction to Deep Dark Wrath and the Progress it's had in 6 Months.

Devlog: Reputation and street creed - know da difference

Devlog: Reputation and street creed - know da difference

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If you’re from the streets, you know there’s a difference between REPUTATION and STREET CRED. There aren’t many who have both. Sometimes having...

Props!

Props!

News

Major inheritance restructuring, paint mode done and props!

Devlog 7 - Battle ATB System

Devlog 7 - Battle ATB System

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In this devlog we explore our progress so far on the ATB battle system, the way in which we expect our combat to function, and some things we learned...

UpRising - DevLog #4

UpRising - DevLog #4

News

In this DevLog we will talk about the enemy AI and a little about the game design decisions behind the game.

DevLog #3: Programming is Fun (we promise)

DevLog #3: Programming is Fun (we promise)

News

Furthering the Development process, we talk about implementing mechanics and the process of developing a game testing session.

Devlog #1 - The Retaking

Devlog #1 - The Retaking

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Our first article about "The Retaking", showing sketches and ideas.

DeliSpace - Take it easy! v.0.5 Update

DeliSpace - Take it easy! v.0.5 Update

News

Life gets easier: self healing packages, NEW (easier) LEVEL, QoL changes.

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