Hello everyone, this is our first post about the new upcoming project, that we are currently working on!
We are working on a first-person, psychological horror game with the project name: Imminent, the game is going to take place inside a house and the objective is for the player to complete the given tasks inside the house in order to start unveiling the character's mysterious future through a series of events that are going to happen.
We are going to give a small peek at how our level design is being conducted, by giving a peek at our level blockout and the placement of each room.
For the past weeks, we spent doing a lot of research and the games that we found as inspirations, are mainly Fears to Fathom: Home Alone, Inside the Backrooms and Infliction.
We too, have been testing a few mechanics that we intend to use in the game, more specifically the grab/drop mechanics (you can check the video on our bio).
We are going to share a few references of our research, a few thumbnails and color studies, as well as the leve and a video of the testing of the mechanics.
We hope you enjoy!
If you want to check and give us a follow, you can find us on Instagram at: Instagram.com
Here are the photos of the references:
Here are the photos of the thumbnails:
Here is the photo of the blockout:
Here is the video of the testing:
Thank you for checking our post!