So in the last post we mentioned that we were adding functionality to the fountains in the game...
In Malevolence's dungeons, the player will encounter these fountains. So far, they haven't had a function other than decoration, but that has all changed now! In a deliberate nod to the classic RPGs of yesteryear, drinking from fountains has now become risky business. You may get lucky and have the fountain rejuvenate your health or mana, or you may be very unlucky and become fatigued, limiting your mana or worse... Poisoned! It's definitely a gamble, but one that you may be forced to take if you find yourself stranded with no health potions to help you out!
Eventually the game will contain spells for the player to use to help purify these waters, but until then, you're on your own. Use them wisely, and good luck!
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Cool feature... I never thought of a fountain becoming a blessing or curse in disguise. Awesome idea.
Yet another throwback to the AMAZING old-school games like Might & Magic :) definitely adds a fun twist to dungeon exploration!
Though things are going to be changing soon. Over the holidays we plan on starting to properly put together the outdoor environments and towns :D So keep your eyes peeled!