Ladies and gentlemen, cats and dogs, please allow me to introduce you to: **Nemo Kart (Beta)**
Nemo Kart is a brand new attempt by our development team, where players can choose their own animal and uniquely styled vehicles to compete on the track. Currently, the kart mode features a meticulously designed track. This track incorporates various challenges aimed at testing players' driving skills and strategic use.
Players can choose from different styles of karts, each with unique performance and design. Some karts have better cornering abilities, some earn higher acceleration bonuses from gear boosts, and others have stronger off-road capabilities...
By participating in Nemo Kart mode races, players can earn a game currency called "gears". These gears can be used to unlock new karts and special paint jobs. Each kart has several different paint options that not only change the vehicle's appearance but also reflect different racing personalities, such as being more aggressive or conservative.
Players can join Nemo Kart mode through quick match or custom games, currently accommodating up to 8 players or AI.
**Beta Phase Notes**: **Since the Nemo Kart mode is currently in the Beta testing phase, we are actively collecting player feedback to optimize vehicle balance and performance on specific hardware. We encourage players to report any issues or suggestions they encounter during their experience.**
Content Update
The summer heat brings the animals to the beach. From July 20 to August 24, all players can receive a free Summer Pass. By completing challenges, players can level up the Summer Pass and unlock summer-themed outfits and more!
Optimizations
- Optimized the matchmaking algorithm
- Improved the AFK player detection to reduce the impact of passive behavior on the game experience
- Adjusted the difficulty of the Cast Away mission
- Improved the wall-climbing experience
Bug Fixes
- Fixed an issue in SMASH where using FACE/OFF and Camouflage skills simultaneously under certain circumstances caused the character to remain invisible
- Fixed an issue in SMASH where bombs thrown in the Ichiban map after using the Magnified Boom did not have explosion effects
- Fixed an issue in Quick Match Classic mode where the spectator view couldn't be switched in ball games
- Fixed an issue in Quick Match Classic mode where if a real player left during the voting phase, it caused an imbalance in team sizes
Adjustments on Combo Moves
- Restored the use of some combo skills but significantly increased the stamina required for their use
- Further restricted certain combo buttons