Play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter. Sequel to Possession: Escape from the Nether Regions.
Features:
I've released a new version of the original Possession. No gameplay changes, but this adds support for graphics, though it has nowhere near the polish and fancy effects that Possession 2 has. Not sure if it'd really matters that much to roguetemplers, but maybe there are actually some people here who hate ASCII games.
There are separate settings for creature and environment graphics, so if you like having ASCII characters for creatures, but want a graphical level, you can. Or, if you like having creature graphics, but an ASCII level, you can, too.
This isn't Possession 2. It uses the same sprites, but Possession 2 has much more polish and flair. I'm still continuing to work on Possession 2, and while I am posting updates to Possession 2's indie DB page, if you're interesting in receiving exclusive updates and info, go ahead and sign up for our newsletter!
Post about some of the changes to bosses in Possession 2 vs. the original game, and some of the design behind the bosses.