Sylvan
Hello IndieDB Community!
We are the Black Beaver Studios, a portuguese team of 3 game developers, and welcome to our 6th article!
Logo of our Studio
Today's article
In this article we want to show you the level design of our game through a showcase video created and some images!
Showcase Level Design Video
What did you think of it?
Images - Level design
Directional lines, colors, visual text...
There are several things that we had in consideration while designing the level.
- Emersive Level
- Level where exploring is possible
- Various ways of passing through the enemies
- Not to empty or to full of assets
- Guiding the player with:
- Colors
- Light
- Direction lines made through objects like the pipes through the whole city
- Visual Text
- Narrative (graffitis on walls)
These were the main aspects that we followed when we created the level design for the game.
Graffitis
Sneak peek of Future Articles!
We will leave here a sneak peek of how the art will be on the game, you can see some props as well as a building! These both are not final yet, but you can get a pretty good idea of how they will turn out.
Building Art
Props Art
Conclusion
Did you find our Level design interesting? What about the art, do you wanna see the final results? Stay tuned for it. We appreciate all feedback!
From the studio Black Beaver, welcome to the beginning of this amazing story!
That's all for this week, thank you!
See you next time!
Black Beaver Studios