The new maps were created specifically for Tormentis and now also match the UI. Each chapter has its own map - there will also be rotating maps for the PvP maps.
There were a lot of requests for the display of the dungeon results. The most important thing was that you can now finally see who was attacked. There were also various ideas about how certain dungeon construction methods should be handled. Dungeons without monsters currently do not give loot bags - that will change very soon! You can also now rate other players' dungeons.
Enchanting equipment in particular has received a few QoL improvements. You can now switch between equipment and stash and also enchant equipped equipment.
In addition, there have been many improvements such as server-side Steam Authentication and the ability to rebind keys. Skill queueing has also already made it into the demo. Skills can be reserved for immediate activation while they are on cooldown as soon as the hero is ready. This significantly improves the flow of the game.
In the new trailer you can see a lot of new content from the release content in action. This includes new traps such as the Snowball Mortar, which slows down, or the Dwarf Defender, who uses his shield to intercept projectiles and protect himself enormously.
There will be a few important announcements during the Steam Next Fest. We are very excited to be able to share these with you in the next few days!