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Dark dungeons and dangerous labyrinths full of treacherous traps, powerful monsters and dangerous bosses are waiting for you and your friends. Current Features: -Randomly generated locations -Ac

Post news Report RSS Trapped Souls Update v5

Completely redesigned campaign map. Added new rooms, mini dungeons, bosses and more... Improvements: Most Items got + 1 socket Items drop with higher level now. And the variety of levels is improved Silver rings got X2 stronger! Potion of light - power of light increased Dark library loot improved 1 Boss dungeon length changed to 50 steps 2 Boss dungeon length changed to 62 steps Green potion duration increased to 90 seconds Fixed bug: green potion buff disappears after using another potion fi

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Hi everyone I was able to take a big step forward in the direction of what I wanted Trapped Souls to be. The campaign map is now large and has a new content to explore.

Update v5
The campaign map has been completely redesigned. Now explore the dungeons and complete various challenges to find keys and open doors. The map controller now follows the player, also added step sounds.

Mini dungeons
Mini-dungeons are small dungeons in which you will have to roll a die to move, just like in the dungeons of the main bosses. At the end, you will mostly receive a reward or a special location such as Mushroom cave (best place to collect mushrooms)
Single rooms
Single rooms are locations from roguelike dungeons, although there are also unique ones such as Treasure room with 5 chest or battles with extra bosses. Most of these locations are one-time (in the future, it will be possible to play in New game+ and then it will be possible to go through them again)

New Bosses:
-Red &Blue Lords
-Green Lord
-Purple Lord

New Bosses are very strong, maybe even stronger than campaign bosses, I advise you to prepare a good elemental defense to defeat them. As a reward for defeating them, you will receive Endrian Stones of the highest level

New Roguelike dungeon effect "Feathers" moving you 10 steps forward.

Treasure hunt minigame

100 gold is spawned at each entrance to the cemetery. With each finding, the number of coins increases by +5
The number of coins that Josephine has is now 300, but every time you find her, this number increases by +5


Improvements:
Most Items got + 1 socket
Items drop with higher level now. And the variety of levels is improved
Silver rings got X2 stronger!
Potion of light - power of light increased
Dark library loot improved
1 Boss dungeon length changed to 50 steps
2 Boss dungeon length changed to 62 steps
Green potion duration increased to 90 seconds
Fixed bug: green potion buff disappears after using another potion
fixed silver chest item bug

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