We developed a new animation to display the character's HP
The full animation:
The animation step by step:
Step 1
Step 2
Step 3
Each step of the pulsating animation is currently the idle position of the player's HP at the time, we can see that step 3 is much faster to cause a sense of urgency.
There's also some updates in the final UI, now with colors and custom buttons.
Main Menu:
The main menu now full of color show us the lotus flower on the papyrus selection menu in from of the egiytian plain background, might be subject to change.
Select Level Menu:
The selection level menu displays the available levels and the back button on a new button design.
New logo studies:
Using the font Sedan and a new blue lotus flower we developed a new logo option as well as a new game icon, the old game icon was discarded for having low visibility.
New game icon:
The new game icon was tested to be noticeble among the user's other apps and backgound.