Watch the Release Trailer
Additions:
- New Level: Mushroom Forest and Harvester Boss
- New Weapon: Chivalrous Arms
- New Jumpers: Chivalrous Jumper and Deputy Jumper
- Created a new tutorial for our new Jumpers.
- Added a short narrative intro at the start of each run (This can be turned off in Settings.)
- Increased the base chance of getting a challenge at the start of every wave by 10%.
Adjustments:
- Scorcher's difficulty brought more in line with the rest of the bosses.
- Improved player collision detection with Acid and Lava.
- Removed reference of movement speed from Stringless Banjo Relic.
- Adjusted decor in all levels to prevent Jumpers from getting stuck between them.
- Wave 4's guaranteed challenge can now be 1 of 4 instead of 1 specific challenge.
- Proximity Grenade's cooldown reduced.
- Updated art for the Prepper Jumper.
- Frozen Ordovicians' body parts should be properly colored upon death.
- All Ordovicians, Jumpers, Equipment, Relics, etc should now have proper Codex entries.
Fixes:
- Various store card stat display adjustments/fixes.
- Various UI adjustments/fixes.
- Fixed an issue when trying to close the store with no store or equipment cards available.
- Fixed icons on Jumper select and Codex entry images for a number of Jumpers.
- Various fixes related to different screen resolutions
- Various text and font corrections.
We can’t wait to hear your thoughts on the 1.0 release, and we're thrilled to see how you attack the Harvester and fare in the Mushroom forest.