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#07 Búzio Devlog

News

Hello, indieDB Community!

This is our 7th article about our in-development game called Búzio.

In this article, we want to show how our level map and its structure will work.


Here is a work in progress of our Level Map and the structure that we will use in Búzio.

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This will be part of the first entry to the temple, where the player will find Búzio (the seashell that they will be playing as) and will learn how to use it to advance through the temple. After solving all the puzzles, the water in the middle will drain out, allowing the player to advance further into the temple.

For this first level of the temple, we would like to have a big open space for the player to explore at their will.

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In the center, the Búzio will be located.

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We hope you like our first level map for Búzio, and we look forward to seeing you next week!


If you have any questions, feel free to ask in the comments.


logo 1 bom

#06 Búzio Devlog

#06 Búzio Devlog

News

In this article, we will show the work in progress of our 3D Character.

#05 Búzio Devlog

#05 Búzio Devlog

News

In this article, we will show our Game's Logo Studies.

#04 Búzio Devlog

#04 Búzio Devlog

News

In this article, we will show our Game's Character Studies.

#03 Búzio Devlog - Spec-Sheet

#03 Búzio Devlog - Spec-Sheet

News

In this article, we will be showing the Spec-sheet about our Game.

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