We're Back! Today is finally when we'll be talking about the mechanics behind my Rosemary!
Introducing "Titan Ascension", a puzzle game about rebuilding a robot in a desolate world. Join us!
Despite the popularity of trivia and quiz games, the PC options for versatile multiplayer trivia games are scant. Once you rule out games that have DLC-restricted...
Hello everyone! For today's log we're talking about a more technical area. Presenting you with the game's flowchart and the gamepley loop that the game...
Short article about the development of Outlawed Steel, more specifically, the release of a prototype and a forms for the players to give us feedback.
In this vlog, our community will have the opportunity to get inside the mechanics of Qori and test them inside our first prototype.
In this vlog, we will take a brief look at the basic ideas that were created for the design of UI and UX for Qori.
PlayVibe is making another game! This time is being inspired by a nanban byōbu by Kanō Naizen
Update on Chokepoint's development progress, things are looking up! Listen to Xoom's audio message in article.
Summary of the 171st Week: 1, Added a new type of procedurally generated mission in the Samujier Post Office. 2, Added a new mission in the Samujier Post...
Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...
As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...
I am adding the art assets of the stairs leading to the square.
To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!
The possession ability is also useful when there are too many enemies.
I am starting the first (of probably many) art-pass, focusing on the level opening.
Greetings! Today, I am going to give you an insider's look into the ongoing alpha testing phase of my upcoming project. As a solo developer, every step...
Explore the lighting process and techniques used in Cylinder.
Some enemies drop rare items when they are killed.
Version 1.3.0 is now here with new Game Mode, Weapons, Upgrades, Achievements and more! Starting off with a special 35% Sale on Steam.
We are pleased to announce that in conjunction with the upcoming release of Forgotten Skies, a free demo version of the game will soon be available on...
Short article about the development of Outlawed Steel, more specifically, the showcase of some final concepts as well as the narrative and plot.
Hello, everyone! We're showing you the interface for our game. We've decided on the color palette and typographic style we're going to use for our user...
During this article, we will take a look at the mechanics that we have in mind to add to our game "Qori" and besides you will be able to test them in...
In this feature focus we'll take a close look at one of the Missions coming in the next release of Alone.
Environment overhaul, more on individual unit tactics and a first look at the very vital mini-map.
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