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The most world-class game engine to date, Unreal Engine 4 gives you the power to do more than ever before. Bring your creative visions to life directly in game without programmer assistance via the new Unreal Blueprint.

Unreal Engine 4’s architecture offers fully dynamic lighting features, cutting down on development time and ensuring less iteration on creative ideas. With significant new visual features, Unreal Engine 4 enables you to achieve high-end visuals, while remaining both scalable and accessible to make games for low-spec PCs.

If you wish to add mod support to your UE4 game, we recommend the use of the Unreal Engine 4 Engine Mod Browser and Manager Plugin created by mod.io, which makes it easy to support UGC.

Tool highlights/features for developers include:

  • Make updates directly in game without ever pausing gameplay with Hot Reload. This tool allows you to quickly find and edit C++ code and see those changes reflected immediately in game.
  • After an update is made, Instant Game Preview gives you the power to spawn a player and play anywhere in game without needing to wait for files to save.
  • The all-new Code View saves you time by allowing you to browse C++ functions directly on game characters then jump straight to source code lines in Visual Studio to make changes.
  • Live Blueprint Debugging enables you to interactively visualize the flow of gameplay code while testing your game.
  • Now you can quickly debug and update gameplay behaviors when they happen through the new Simulate Mode. This tool lets you run game logic in the editor viewport and inspect AI as the game characters perform actions.
  • View your game in full-screen within the editing environment with the Immersive View tool. This allows programmers to complete iterations on gameplay changes without added UI clutter or distractions.
  • Possess/Eject Features allow at any time while playing in editor to easily “eject” from the player and take control of the camera to inspect specific in-game objects that may not be behaving properly.
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One Way Road: Firehunt is going to be released very soon. (Exact date will be announced later).

As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay mechanics, and receive a small bonus upon completion!

However, before we get into the details, let's check out the prologue gameplay trailer.

Now, for more details:

- The prologue will consist of 5 levels. A total of 4 main levels are included, as well as 1 bonus level that is optional for completion. Completing bonus missions in the full version of the game, will affect the plot and ending.

- The prologue will include all gameplay mechanics, such as:

Scroll Shooter - one of the fundamental mechanics of the game. As a commander, you will be in charge of a space fleet heavy cruiser. Depending on the situation, you may have to fight numerous enemies, face up to a boss, or navigate through dangerous space sectors.

ScrollShooter

Top down Shooter - you'll take the wheel of a small and agile assault fighter instead of the cumbersome cruiser. Faster gameplay requires lightning-fast reactions.

TopdownShooter

Tube Shooter - Engage in third-person view pursuits that will see you shooting down both small ships and impressive cruisers, destroying their engines, weapons, and other main systems along the way.

TubeShooter

- As you progress through the story, your goal will sometimes depend on which ship you choose to use, the cruiser or the fighter. Thus, you'll be able to switch between Scroll Shooter, Top Down Shooter, or Tube Shooter.

file 5

- Leveling system that is divided into three blocks:

  • With the help of auxiliary systems improvement, you will be able to strengthen the hull of your cruiser; increase the maximum energy or shield reserve, as well as improve the auxiliary turret and stationary drones, which operate automatically.
  • The Hangar gives you the ability to create and improve unmanned fighters in various ways, from decreasing the time it takes for new fighters to be created, to unlocking new and deadly models.
  • The Armory allows you to upgrade your cruiser's main guns - the Blaster, Big Bertha, and Shotgun. Unlock burst projectiles or increase the fire rate. Alternatively, you can simply increase damage.

file 6

Leveling is practically unlimited, but since each level can only be completed once, experience gained for leveling up can only be obtained once as well, it won't be possible to access all upgrades during the prologue. Moreover, new weapons and perks are unlocked later in the story, after the prologue is completed.

- The prologue's progress is carried over to the main game automatically.

- An added bonus!
As a reward for completing the prologue, you'll receive a unique weapon for your cruiser in the main game. Be sure to check what's inside this glowing box!

Box


Good luck in space battles!

We'll announce the release date for the prologue soon.

The seeds of the Civil War

The seeds of the Civil War

Great Houses of Calderia

Learn more about the concept of the Civil War in this devblog.

Pokémon MMO 3D - The 9th anniversary of Pokémon MMO 3D

Pokémon MMO 3D - The 9th anniversary of Pokémon MMO 3D

Pokémon MMO 3D

We're celebrating the 9th anniversary of Pokémon MMO 3D ! Join us during the Birthday Event and try to catch Lugia & Ho-Oh !

Just Another Night Shift | Server Browser and Room Settings Update

Just Another Night Shift | Server Browser and Room Settings Update

Just Another Night Shift

Server Browser and Room Settings Update is now live!

Playtest #31 - Begins May 3rd, Left Handed Players Now Welcome!

Playtest #31 - Begins May 3rd, Left Handed Players Now Welcome!

Obscurity: Unknown Threat

Details of the update for Playtest #31 which is live from May 3rd 12PM AET until May 10th 12PM AET!

Add game Games
Conscience

Conscience

Adventure

An atmospheric horror micro-game about anxiety, isolation, body image and obsessive habits with a surreal PSX aesthetic. Explore your progressively distorting...

One Way Road

One Way Road

Arcade

Assume the role of a Space Fleet Captain and take part in numerous space battles as you travel across the galaxy and fight to save humanity. This cinematic...

Write`N`Fight fighting game

Write`N`Fight fighting game

Fighting

Yes! It got rollback. Ironic 2.5D fighting game in nostalgia style. The greatest writers of all time are fighting each other in the arenas that were inspired...

Who Are You!? (Demo)

Who Are You!? (Demo)

Adventure

You play as Ray, a family man who suffered the disappearance of Amy, his wife. Twenty years later, a rare cassette appears on his doorstep. He listens...

Way of reider

Way of reider

Third Person Shooter

The main character of the game, the Forester, found out that Buttler's daughter (the butler) is on clusters close to Hell, and she needs to be rescued...

KAKU: Ancient Seal

KAKU: Ancient Seal

Adventure

An Open world Action adventure combining exploration with puzzles and dynamic combat. Go on a journey across a sprawling continent as Kaku, a young boy...

Manor Lords

Manor Lords

Realistic Sim

Upcoming medieval strategy game for PC that combines deep, organic and realistic city building with large scale, tactical battles.

Unknown Era

Unknown Era

Role Playing

3D Open World RPG/Immersive Sim game set in the Pre-Flood Enochian world.

Hero's Story

Hero's Story

Role Playing

Hero's Story is first person action indie game with rpg elements. Action takes place in immense world of Teandria - ancient kingdom with many mysteries...

The Lays of Althas : Sundered Order

The Lays of Althas : Sundered Order

Role Playing

Even in its early days, Althas has been a land shaken by conflicts. In the early days, these conflicts pitted the Anointed Kingdoms of Men against the...

Post comment Comments  (0 - 10 of 46)
abraizkhan0619
abraizkhan0619 - - 1 comments

Greystone VS Sevarog knight | Made In Unreal Engine 5 Early Access
Made this demo using unreal engine 5, it showcases the new AI system I have implemented using Behavior Tree, Implemented God of War Leviathan Axe and destruction system using Chaos Destruction, Lighting In UE5 uses Lumen, I have adjusted some Post Processing to give the game more cinematic look, Takedown system is Implemented and work is still in progress with this. I am still learning so feel free to give suggestions.

Reply Good karma Bad karma+2 votes
Artur_Cherkasov
Artur_Cherkasov - - 12 comments

One of the best engines ever!

Reply Good karma Bad karma+4 votes
darkelf1
darkelf1 - - 440 comments

playing gears 5 and really love it.but sad to see no unreal series anymore

Reply Good karma Bad karma+3 votes
romadoma
romadoma - - 155 comments

Hi, people! I'm just leaving this here - Answers.unrealengine.com

It's a feature request for UE4 developers. If someone have similar problem, or just wanna help to add this feature to new version of engine - please vote.

Thanks.

P.S. IT'S NOT A SPAM, if you just don't care - never mind this link - it's only for developers.

Reply Good karma Bad karma+4 votes
Gamebrain87
Gamebrain87 - - 13 comments

Thanks kylo ren

Reply Good karma Bad karma+4 votes
OverRated
OverRated - - 2,885 comments

Why not just use a component?

Reply Good karma Bad karma+4 votes
romadoma
romadoma - - 155 comments

Objects are not Actors, it's just a generic classes, which don't have any components (if I correctly understand your question.)

Reply Good karma Bad karma+4 votes
RedSpotSylphina
RedSpotSylphina - - 18 comments

Unreal Engine 4 is powerful, user-friendly, and doesn't require high programming skill. I create art and game design, nodes help me with programming, and all sound/music licences can be easily purchased. I can develop my game by myself :)

Reply Good karma Bad karma+8 votes
strelokqvt
strelokqvt - - 75 comments

I completely agree.
UE4 - good dev software.

Reply Good karma Bad karma+4 votes
TheMasterCoder
TheMasterCoder - - 33 comments

Hey, problem, is there any way to port maps from the Source Engine to Unreal Engine 4?

Reply Good karma Bad karma+6 votes
Themanwithideas
Themanwithideas - - 54 comments

Can you port them to a 3D modeling program if you can just import it from there.

Reply Good karma Bad karma+6 votes
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