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A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including the popular Battlefront series.

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Dunia

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Fox Engine

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Proprietary

The Fox Engine is a cross-platform game engine created by Kojima Productions. The development of the engine began after the completion of Metal Gear Solid...

RPG in a Box

RPG in a Box

Commercial

RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your...

EDuke32

EDuke32

GPL

It's time to kick ass and chew bubble gum, and I'm all outta gum!

CryENGINE 3

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CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...

ZDoom

ZDoom

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ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...

OEngine

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OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...

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Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...