Hello! Today we have another update to give on our project, this time we are going to show some studies we have done on the logo of the game.
The first four months of Wandering Cat development
Another week of Ale Abbey's development in review. What has progressed both in front and behind the scenes?
Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them...
Server Browser and Room Settings Update is now live!
Hello everyone we are BitterBeetleStudios and today we are here to share with you our first build prototype that we have been working on.
'Soul of Azores' news — What we made during the following week!
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
Latest graphics improvements has been published. This update is focused mostly on graphics.
We're thrilled to invite you to be a part of our Beta Playtest on Steam, where you can experience hilarious and antertaining gameplay of our upcoming...
Details of the update for Playtest #31 which is live from May 3rd 12PM AET until May 10th 12PM AET!
👋Hi! You might be wondering where we’ve been. Let us explain! :D
They didn't build Rome in a day—because they didn't have Fast Forward.
4th article about our in development game, Essence of the Past.
The Early Access phase has now come to an end, prepare for the Civil War!
Sugar Mess - Let's Play Jolly Battle Demo is available on PSVR2 now! Get ready to play this story-driven arcade shooter centered around a linear campaign...
Dungeon Inn - Demo Update: Added Difficulty, Improving UIs and Visuals.
In this post, we will talk about the art behind The Library of Babel, the amazing creator behind it and her creative process.
Hi everyone, for this month I'm publishing a small report. "A new new job, AIdventure postponed on Epic Games, hot experimental, click bait."
An update on our first draft for a skill selection UI for playable characters.
Letters & Legends has been live for nearly a week now, and has started to get some positive reviews!
Today we bring you an update about mechanics and art for you to enjoy.
Publishing a game on Steam takes time and effort. After all the work, Jumpy is now officially available for wishlisting as an Early Access title on Steam...
Update about the plants' animation in red environment.
The Ascent event is over, so we look at some player screenshots and what's coming next.
Symbol of Sacrifice has officially announced the demo's release date at May 30th and is set to take part in the June 2024 Steam Next Fest! To celebrate...
Final Polishing and Bugfixing of the Game, where I also decided to add proper Hitstop, Achievements, and Steam Cloud Saving.
Hello, Travelers! The demo has been released! Restore your fantasy tavern to its full glory. Repair, improve and expand the establishment. Cook delicious...
Great news! I will be launching a Kickstarter campaign soon.
Today is the day, Dwarves! 🛠 Make sure your Playtest is updated to 0.253 version!