Fancy Fish Games is an indie game development studio dedicated to creating imaginative and thought-provoking experiences.
Multiplayer is now live, and we'll be transitioning to a full release on April 17th!
Update 1.7.0 is now live!! It includes the Science Path to the end of the game, which involves several new planets, many new quests, NPCs, enemies, and...
We are getting close to releasing the Spacefaring update, and we’re honored that enough people nominated us to get us into the top 100!
From a lonely miner with a stone pickaxe all the way to Space! The first planet is now complete!
The biggest indie gaming stories for the week of August 12 2018.
We launched Aground, added mod support with mod.io, and uploaded the 1.4.0 update!
Sail to new islands, and gain access to powered tools, weapons and structures! And if our Kickstarter is funded, you'll be travelling to the stars as...
The only thing better than building a colony and mining ore is having a pet dragon follow you around (roasting enemies) while you do it!
After more than 9 months of hard work, all three books of < /reality > are complete! The free demo has also been updated with new features, edits and...
Launch trailer revealed, release date set to April 18th and Steam store page live!
UI overhaul, choice indicator, demo update, new BGM and one month to go before release!
Book 2 Beta (chapters 4-6) released, Steam Store page set up, and major edits to the ending!
We released Chapter 3 to beta backers! Development is progressing well, and we are hopeful that we will release on time!
We have released the Beta version of Chapters 1 and 2 (including an update to the demo), plus development updates and plans!
We released a major update to the demo with new art, music, and lots of editing to improve the pacing and flow of the story!
We are entering our final week on Kickstarter, and have a ton of new and exciting things to share!
Today is the launch of our Kickstarter, and we have also launched on Greenlight and updated our demo!
Announcing </reality>, a sci-fi/fantasy visual novel about the nature of existence.
The dungeon is more alive and dangerous than ever, with new secrets, traps and improvements!
After over a year of development, I Can’t Escape: Darkness has released!
The developers will soon escape… but for everyone else, the journey has just begun!
The date has been set. The game is running flawlessly. Prepare for Darkness!
We’re getting close to release, and while we don’t want to spoil much of the story, here’s a little snippet of what to expect in game!
ADventure Lib has released on Steam, and the players want more! Future Plans and Pun-tastic Screenshots within!
A video from the tutorial level, scratches on the walls, multiple languages and more...
ADventureLib has been greenlit and a Steam release date has been set - prepare for craziness!
As you get deeper into the tomb, there is nothing to protect you except your wits and whatever meager light sources you have left.
Descending is easy. It’s heading back up that’s tough.
There are many ways to die. But there are even more ways to survive.
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