7Days
Adventure7Days is an experience rather than a game. It’s divided in seven days, each with its own meaning. You must find out what is going on in the strange...
We are 2-man team from Italy! Working on 7Days
7Days is an experience rather than a game. It’s divided in seven days, each with its own meaning. You must find out what is going on in the strange...
Fishing Cactus is an independent games developer composed of 20 individuals. Based in Mons, Belgium, the company’s aim is to showcase their originality...
Independent game development studio powered by two young french developpers. We love create games for all of you. Actually we are invested in our first...
We are a small group of people who love Unreal Engine. We're currently creating something pretty amazing that has some unique and interesting FPS/RTS...
Game development studio. Founded June 24th, 2021. We are create epic and most detailed worlds.
I have been an indie developer since November 2015 specializing in mobile games. My first publication was a free-to-play MMORPG "Lunatic Fatali" in the...
A developer and publisher of racing games including Drive or Die.
Hey I just wanted to let you know I featured your game in one of my recent Let's Play videos. Here's the Link: Youtube.com
Hope that was alright. Your game was pretty good, scared me a lot as well. Keep up the work.
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Soooo... What's up next, in the game section? ^^
Hey I was wondering if you were the guys who made I'm Scared. The graphics just look similar to 7 Days and they had a similar feel.
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I've seen a lot of indie games like these. I have always been interested in them. What do you guys use to make this?
Hi TotallyBlocky, we used GameMaker: Studio