Cyclone Game Engine
Public DomainThe Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating...
This will be a low level, text-based adventure game engine coded in C++. Right now it has text-based map editing for creating your adventures and will soon have options for triggers and events. A full fledged GUI for adventure creation is being considered. The best part is, this will be under the creative commons license, so if you have anything you want to add or improve on, just send it my way and you'll get credit. Anyone who wants to use this code for their own project is free to do so as long as credit is given to me and any one who decides they'd like to work on it as well. Open source is fun and we should all try to make the community a little bit better.
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Eagerly awaiting this release.
Loving the sarcasm ;D
So bizarre