• Register

At the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the world of Gothic 3 without loading screens. That's why they coded an engine by themself, called "Genome Engine". This multithread designed engine offers a great foresight, dynamic lighting (including self-shadowing), a dynamic weather system, depth of field, high quality reflections and bloom or rather HDR based on Pixel Shader 3.0 and DirectX 9. The vegetation rendering is provided by SpeedTree as well as Bink Video Techonology for video cutscenes,Ageia's PhysX physics engine for physic simulation and FMOD Sound System for sound playback.

NOT available on IndieDB

The engine you are trying to view is not available on IndieDB. Only engines which have games released on IndieDB are listed. View Genome on ModDB.

Continue browsing the engine list, to find the profile you are after.

You may also like
BooBoo

BooBoo

Proprietary

BooBoo is a fun new programming language with a powerful game API.

EDuke32

EDuke32

GPL

It's time to kick ass and chew bubble gum, and I'm all outta gum!

Source

Source

Commercial

The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...

Quake Engine

Quake Engine

GPL

The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...

RPG in a Box

RPG in a Box

Commercial

RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your...

Zero Engine

Zero Engine

Proprietary

A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...

libGDX

libGDX

Commercial

The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away...

Fox Engine

Fox Engine

Proprietary

The Fox Engine is a cross-platform game engine created by Kojima Productions. The development of the engine began after the completion of Metal Gear Solid...

Drag[en]gine

Drag[en]gine

L-GPL

The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring...

LayaAir

LayaAir

Commercial

Fully supports 2D and 3D game developmentï¼›provide everything you need to build, animate, and render your 3D worlds and characters With LayaAir's unique...

id Tech 2

id Tech 2

GPL

Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...

Unity

Unity

Commercial

Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...