Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.
In the age of digital downloads, many indie titles will never stay on a shelf. Squareface has this chance if you can put a little effort into it.
squareface game box
For part 3 Henrik 'Biscuitfist' is going to show his methods for texturing on top of his B&W value-painting.
epigenesis concept art/design workflow pt.3
Part 2 of Henrik 'Biscuitfist' Giang's workflow showing how he tackles concept art for Epigenesis. This time, it's about Black and White value painting.
epigenesis concept art/design workflow pt.2
This is how the Concept Art is tackled by one of our artists, Henrik 'Biscuitfist' Giang. It's split into 4 parts. Design, Value painting, Texturing and...
epigenesis concept art/design workflow pt.1
Tutorial that shows how to create modular assets very quickly using a texture sheet.
udk: creating modular assets from a texture sheet
This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...
creating hd eyelashes for characters
Learn about the Unreal Engine and what we expect to create on the iOS platform
getting started on udk with ios
Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...
configuration and handy tweaks for udk
A quick fix for that pesky tiling when you create a smoke particle of a larger size.
smoke / steam tiling
Hello. My name is Nicula Mihai Adrian and I will take you through the process of creating a realistic horizon in Unreal Development Kit. For this you...
udk- realistic horizon
The March beta version of UDK comes packaged with a new tool, Landscape Edit. This tutorial will introduce Landscape Edit and show you how to use it.
"introduction to udk landscape tool" released on design3
In the game my team and i are designing we have a big need for producing moving objects that can kill the character. For example crushing walls, falling...
udk-destructive kismet
Our first tutorial on the creation of our Hi-Res model for our Stegosaurus.
primal carnage - tutorial - stegosaurus
A series of 6 tutorials which cover a lot of ground from basic levels to working with weapons in UE3.
ue3 tutorials
This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.
unreal learning #7: game rules
This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...
unreal learning #6: post processing
This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...
unreal learning #5: attachments
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
unreal learning #4: advanced weapons (part 2) - material switching
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
unreal learning #4: advanced weapons (part 1) - complex materials
How to make a seamless/well tiling texture from a photo and add additional parts to make the texture "your own".
photo to seamless texture
After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.
unreal learning #3: delving deeper into unrealscript
This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.
unreal learning #2: ut3 configurable mutators
Basic introduction to the new material editor plus examples on how to set up some of the most common materials.
basic introduction to the ue3 material editor + basic examples
A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...
unreal learning #1: my first unreal tournament 3 mutator
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