Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited! At Ecosystem's heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This synthetic DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. The genetic code of a creature can mutate, combine, be spliced with other species, and be directly modified by the player.
Good lord, it’s May already. This newsletter will spotlight some more enemies coming for the fire ant update, with a particular focus on nature’s...
may 2021 newsletter
Ecosystem is a god-game/simulation hybrid in which players design aspects of their underwater ecosystem - from the terrain composition and where the currents...
ecosystem swims into early access on march 16, 2021!
Large-scale changes to the demo that includes many new features. Grow and balance your unique aquatic ecosystem with greater depth, natural stability...
new demo for ecosystem
Welcome to the first Ecosystem newsletter! Evolving fish, creature editing and 3d pathfinding!
ecosystem newsletter
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