Hearts of Iron III: For the Motherland
Grand StrategyIt’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. This expansion to the...
The game is represented in a global map that is divided into provinces. The province is one of the main subjects that must be managed by the player. There he builds Fortresses, Farms, Quarries, Churches, Barracks, etc The game goes against about 50 competing states (which are run by Artificial Intelligence) The goal of the game is to conquer the world in several ways (military, diplomatic, technological, economic) Areas to take care of during the game: -Characters around the leader (Ministers, Vassals, Senators...) -Army (Battles and conquests of territories) -Economy (Acquisition of natural and industrial resources for the production of the army, other resources and trade) -Diplomacy (Signing trade, war, peace treaties) -Technologies (Upgrading the army, cities, industrial objects to get more advantages over other states
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