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Evil from the Stars, is a challenging hex-grid turn based first person dungeon crawler about decision making in critical situations with limited time. The player will control three characters and can choose them between currently 5 character classes, explore alien locations and combat monsters and challenging alien bosses, that will require teamplay and clever use of game mechanics. The game will focus on the combat/items/spells/choices, the game will have tabletop style design - items/character classes/gameplay will be designed with perks instead of raw stats. The characters and enemies will be displayed like tabletop buttons, to lower scope, but also to make some interesting effects and ideas, while also giving the game a unique style. Inspiration for the game world, lore and concepts will be taken from cosmic horror/lovecraft, although there won't be a lot of it due to time constraints, at least for now, as my focus will be on the gameplay depth and getting the game playable quick.

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