Hostile Mars is a Tower-Defense Factory-Building game. You must create efficient supply chains, salvage destroyed enemies, and upgrade structures to support your gigantic cannons that defend your base against thousands of enemies.GIGANTIC GUNS
Development Update: A New Unicycle Enemy, Bomb and Collector Trap Remesh, And Playtesting!
hostile mars devlog #07
Development Update: Energy Shields, New Spawn Mechanics, The Harvester Building, And Playtesting Preparation!
hostile mars devlog #06
Development Update: The Craft Bench, Submitting to the Unfold Games, Playtesting, and Bomb Traps, Human Rail Cannon!
hostile mars devlog #05
Development Update Highlights: More Mars Plants, Shock Turrets, and Further Improvements on DOTS IK.
hostile mars devlog #04: more mars plants, shock turrets, and further improvements on dots ik
Hostile Mars Devlog Update 03: Plants! (Lichens and Bryophytes), Laser Traps, New Robot Textures, and Data-Oriented Design: Inverse Kinematics.
hostile mars devlog update 03: plants! (lichens and bryophytes), laser traps, new robot textures
Development Update Highlights: Parted Enemies, Force Trap, and other New Models!
hostile mars devlog #02
Development Update Highlights: New Models! Command Center, Refinery, Drill, Power Distributor, and more. New Features Implemented: Salvageable Items...
devlog #01
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