Drykkur
Role PlayingThe demon Malphor has Midgard on the brink of destruction, and you've been summoned there to save it. But who's really being saved?
Phoenix Dawn's art direction is inspired by a style called Low Poly. In essence, it is about creating simple geometric shapes to represent what would normally be very complex 3D models. I personally found this style to be incredibly beautiful and there was something magical about it when done well. I just love its simplicity and its ability to visually tell you what it is with just a tenth of the polygons. Phoenix Dawn won't be exclusively low poly but a unique mix with architectural pieces too.
In Phoenix Dawn, your objective is simple on the battlefield. Gain experience. Each time you destroy an enemy, experience orbs will drop. Collect as many of these orbs as you can before they disappear and use them to strengthen your spells and create new ones. Sometimes enemies may drop magical relics that will unlock new spells for you to use.
Phoenix Dawn gives you ALL the same spells and you get to choose which types of spells fit your play style. Everyone's Phoenix character will be unique in her own way based on how you develop her.
When Phoenix Dawn launches, there will be three branches of magic: Red, Blue, and Green. Each of these branches contains 5 different spells growing in complexity and power - making 15 total default spells and over 100 spells that can be created with Alchemy! That's a lot! Finding the recipes and combinations to all these spells will require you to discover runes, solve their riddles, and uniquely combine these spells in the right order to create new ones. Imagine, everyone playing Phoenix Dawn will probably be using a completely different and unique skill set in their own game.
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The demon Malphor has Midgard on the brink of destruction, and you've been summoned there to save it. But who's really being saved?
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sweet! looks amazing ;)
love the style
Thank you! :)
Looks Awsome
Thank you very much. :) Working hard on it!