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Sand Slag (present working title) is a game set some time in the distant future. The human race has ventured through space for some time now, but never gone to far. A need for new land to house the massive population has called the forces in power to make a decision to expand well beyond the few solar systems presently inhabited and colonize new systems deep within the galaxy. A massive fleet is constructed. An array of varied ships for their varied purposes are created to create a self-sustaining environment for the inevitable long voyage through the galaxy. Many years pass as the voyage is underway, everything was fine until this first fleet neared the inner ring of the galaxy. Mankind knew they weren't alone, they ran into many alien races before this, even far superior races, but nothing prepared them for what was to come.

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Report RSS Mech Concept (view original)
Mech Concept
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Description

---> Here is a rough 3D concept of a mech.
---> The blue orbs are joints at which the legs hinge. The feet are modular and able to be changed out for other feet.
---> There are presently 9 red attachment points.
---> The two front points are for small weaponry that could resemble anti-personal or small vehicle gatling or laser weaponry.
---> Thetwo forward side medium attachment points points are for arms. The arms could be simple weaponry, but arm attachments would be more useful as arms will provide the mech the ability to quickly change out weaponry, carry slag to a transport vehicle and provide more versatility.
---> There are 2 rear large attachment points will be for larger weaponry such as the missile rack or large cannon weaponry.
---> There are 3 top small attachment points would be more geared to equipment. Such as Radar, Anti-Missile Systems, ECM, etc.
---> The "head" of the mech is yet to be designed. It will be a modular piece as well and provide various benefits depending on which cockpit you use.