Songbringer: a Procedural Action RPG
Explore millions of worlds rife with sleeping evil, forgotten artifacts and heroes jailed in time. Songbringer is an action RPG in which the player journeys through procedurally-generated overworlds and dungeons. Along the way the player will uncover long lost devices and combine them into powerful artifacts. If one is skilled with the nanosword one will vanquish giants and save a planet from being overrun. Coming summer 2017 to Steam, PS4 and Xbox One.
Thirty years ago on February 21st 1986, The Legend of Zelda was released on the Nintendo Entertainment System. It came in a gold cartridge and everyone knew to blow on the connectors if there were any problems. Today, February 21st 2016, Songbringer enters its private beta phase and everyone knows to email the developer if there are any problems. =)
Many of you backers and pre-orders will be able to play the game now! Note that backers at the $16 and $8 levels will be emailed keys later this year when the game is finished.
Here's a video showing the new day-night cycle next to a waterfall:
Status of the Game
While the core of the game is now complete, there is much content still to be created. Over the coming months, you can look forward to lots of stuff getting added to the beta version through weekly-ish updates:
* More bosses and enemies
* More gadgets, items and skills
* Lots of new music
* Secrets and easter eggs
* More dungeon art schemes
* Second player able to play as Jib
* The story (including cut scenes and dialogue)
Songbringer will likely be in beta for several months. At some point, the official release date for the game will be announced.
Here's a few more screenshots from the beta version:
That's all for now! Cheers everybody,
Nathanael
Songbringer's beta version will be released on Steam February 21st -- exactly 30 years from the release date of The Legend of Zelda!
The alpha version of Songbringer, a procedurally-generated Zelda-like game, has been released on Steam.
Songbringer, a sci-fi zelda-like, is now on Kickstarter and has been Greenlit on Steam!
This is the devlog for week 13 of developing Songbringer, a zelda-like action / adventure / RPG.
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Wow this looks awesome! :D Do you need any original sound design for it later on?
I love the pitch and your art style looks neat! :)
Gorgeous work!
Great project, I really enjoy your streams.
Some of the most exciting pixel artwork, ever.
Thanks soooo much
WOW! amazing!
I see the influence Hyper Light Drifter (and other classic 8-bit games) had on the art direction... Really nice pixel graphics... Game looks awesome!
Yep. Other big visual influences are Sword & Sworcery and Crawl.
Holy $#@&!!! I can't believe I saw SB way back in 2015!!! It's Ichni btw Wiz... Man, I don't even remember making this comment lol!!! Game still looks amazing broseph =)
lol :)