Synther is an FPP simulation game with adventure-like, detective elements set in a futuristic, open world. The game has innovative, Commodore 64-like graphics, remindful of early 3D games and DOS applications.
Interview conducted by Łukasz Burdziński about the creation process, inspirations and future plans of Michał Jaworski - the Mind behind Synther
interview with the mind behind synther
The biggest indie gaming stories for the week of November 4 2018.
this week in indie games: november 4 2018
The biggest indie gaming stories for the week of October 28 2018.
this week in indie games: october 28 2018
A brief summary of our decisions with Voiceovers in Synther and syncing with our visual aesthetics in-game.
the art of voiceovers
Providing a brief rundown of the types of portals/entrances in-game Synther.
synther: introduction to portals
Since we are big fans of old game consoles and computers, with Synther we went with the oldschool amiga-c64-early PC look. This decision, in mix with...
3d accelerator not included
It was a long 4 year process working on this game part time, but not anymore.
good news everyone!
This #screenshotsaturday will be a little different, because showing progress images all the time can be little boring and we want to show you...
short story about player new gun
first time i showing simple model without any details of first part of neoparis.
immersive gameplay part 2
First part from series of articles about thing that immersive the gameplay.
immersive gameplay part 1
Everything what you must to know about "Agent_" for now.
what is agent_?
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