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A real-time multiplayer action game with Worms-like artillery shooting and explodable terrain mechanics. Each player controls a single unit - a slowly moving armoured vehicle which shoots high-explosive projectiles. The terrain starts as a smoothly curved surface and gets deformed with each explosion causing the landscape to change dramatically over the course of a game round. When the map terrain is mostly destroyed the next map unveils itself on the background and the battle gets smoothly transitioned to the new ground.

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Latest posts from @tankoids

Current development focus: client code improvements, background artwork and persistent leaderboard.

Dec 10 2016

RT @borodinvadim: Here is some footage from this playtesting session. Youtube.com

Dec 2 2016

Hello everyone! We are still in alpha but already super fun. Share your feedback with devs to shape the game's dest… T.co

Dec 2 2016

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