We're still here :)
V1.0.6 is now Live, along with a 50% sale.
ADDED
Aim Assist
FOV slider
Lense Flares and various other image effects
Mouse smoothing
Multi language installer support
Some destructable props such as gas bottles
Bindable keys in game aswell as controller support
Balanced ammo consumptions
New Sniper rifle
FIXED
Character pushing through barriers
Collision Bugs
Weapon shooting bug
IMPROVED
Audio quality and management
Highscore database and statistics
Memory usage and object pooling system
Overal visuals
Performance
Currently, no. I would like to look into setting up player hosted servers in the future hopefully.
It will address alot of issues and improve on a lot of mechanics along with additional content. Sorry for the absent tweets, I can never get into the swing of it :P
I'l be bringing out 1.0.6 within the next couple of weeks - Thanks for checking progress.
This is the official IndieDB page for Stranded Deep.
Good marketing technique my friend, game looks good. Goodluck!
Exe installer is 33mb,
linux is 50 including 32/64 bit,
Mac is 47 mb
Desura client launch should be fairly similar.
I'll be updating the game shortly with new map content and a lot of improvements keep an eye out for that.
VERSION 1.0.4:
Added Achievement lists
Added Achievements (Beta)
Added Bonuses
Changed Loading Screen
Fixed Interface calabration wiht resolution support
Improved Ai animation
Improved De-spawning object fade
Improved Overall gameplay
Improved Player controls and movement
Improved Preformance
Improved Sound
Improved Various visuals
VERSION: 1.0.3
ADDED
audio effects
graphical settings
invert mouse settings
motion blur iotional
various GUI features
waypoint for mystery chest
FIXED
wave times
collision bugs
navigation issues
resolution configuration
setting saving
IMPROVED
Ai navigation
player movement mechanics
turret behaviour
NEW
purchase costs effected by difficulty
Version 1.0.3 is currently being uploaded with some improvements.
Version 1.0.2 is currently being uploaded for windows.
Thanks for checking it out, il fix that issue immediately, appreciate it.
It will be added in the next update, easy feature.
Why would you write a review for a game you don't own?
Technically it will be an endless ocean, but what you will encounter will definitely keep you interested, as i've said before this is one experience you don't want to miss.
You'l just have to wait and see!
Thanks!
Originally it did but i was unhappy with the way it interacted with the menu's and upgrading interface. In saying that you might be able to calibrate it yourself in the startup configuration. I will include the xbox controller support eventually though, possibly in the next update.
Currently I'm uploading 1.0.1 which features a few improvements and additional features, thanks for the comment.
Id love to work on cooperative gameplay but the project needs support. At the moment it would not be worth the investment.
You should have a 1080p resolution, when you're in the setting higher resolutions are hidden until your screen becomes larger, extending the list of the resolutions you can choose from.
I understand what you're saying to some degree, i've changed a few things which seemed to help such as the hit box's scale and behaviours the ai can take to hide their head from a shot. I guess i was to hungry for moar blood!
Livalink Released! Check it out, have some fun!
BenMassey
Ben joined
An Australian independent games developer currently working with the Unity3D engine. Check out Livalink and Stranded Deep!