Congrats, my lad! Hope you had a good one!
Congrats, my lad! Hope you had a good one!
It's admittedly quiet hard to hear but I do like the ring before the speech tho
Stoked for both projects!
These models look absolutely TIGHT!
Neil Manke himself would be proud!
The design changes really grew on me, especially that power plant situated in the volcano and the greatly expanded countryside!
Not to mention the bonus chapter giving purpose to all those monolithic ruins we now come across on the trip to Rockwell!
I remember trying to get this running YEARS ago, thanks for the archival!
The release of the devkit was perhaps the best thing to come out of the leak itself. So unreal to see an actual mapping scene pop up for the REAL Duke Nukem Forever!
Loving the animations!
Thought this was source for a second, astounding work!
Just a heads up, this is still being actively worked on, just on the Gamebanana page.
No ******* way, thats brushwork? Holy hell!
Looks like a ton of fun!
Interesting design, hoping to see them modeled eventually!
Is that all a model? That's incredibly intricate!
Thats quite the level scope! Can't wait to tear it up!
Less recoil fits Murphy but the high recoil does have some great player feedback!
Great to see we have a choice!
Now THIS is cool. Turning to swamp into some Southern Bayou is a great idea!
Not much left of the lad!
Great to see you back! And I'd love to see more of this Quake 3 game you have been working on! ;D
Talk about a surprise, damn!
Never thought I'd see this come back!
Stoked to see what you have planned!
Oh man, you're turning the train ride into a Michael Bay film, love it!
Great to see this still alive to an extent!
I've seen dozens of iterations of these leaked City 17 Beta maps, and these are some of the best polishing jobs I've laid my eyes on! Astounding work!
Just remembered this out of the blue, hope it's still in the works!
FlippedOutKyrii
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