The Howl
Turn Based TacticsHowl is a turn-based tactical folktale set in mediaeval times. A sinister ‘howling plague’ has ravaged the land, turning all who hear it into feral...
Mipumi is an independent game development company based in Vienna, Austria, with the goal to provide a space where skilled and dedicated game developers can work and learn together without suffering from the unhealthy employment- and business practices so common in large-scale game development. Throughout the years, we have learned, grown and attracted more talent - allowing us to design and implement solutions to problems across a variety of hardware platforms, be it PC and Console-, Browser- or Mobile Games. We are continuously adding new and interesting projects to our track record and are eager to enhance our knowledge and skillset in an ever-changing industry. Our artistic vision, technical prowess and professional rigor is reflected by the quality of our product and the good relationships that connect us to partners and players worldwide.
Howl is a turn-based tactical folktale set in mediaeval times. A sinister ‘howling plague’ has ravaged the land, turning all who hear it into feral...
"The Lion’s Song" is a series of self-contained point & click stories. It is set against the backdrop of early 20th century Austria with every episode...
Barcelona, 1977. An ex-cop in a wheelchair witnesses a murder, and teams up with a young ambitious journalist to bring the truth to light. With camera...
Google Inc is a multinational public cloud computing, Internet search, and advertising technologies corporation. Google hosts and develops a number of...
Indie games development start-up in the North-East of England. Focusing on community interaction and involvement in the development process.
R3nders is a indie software development studio, we want to build virtual worlds for the Oculus Rift.
Founded in 2007, KIXEYE is an online gaming company that plays to win. KIXEYE currently has over 650 employees based in its San Francisco headquarters...
We are chillbro studios and we develop games like there's no tomorrow. It all started back in 2011 when we decided to go Gran Canaria to get some work...
Navel is an independent game development team, made up of Fabian Schaub and Thomas Krueger. We are commited to develop experiences that transform humans.