Super Helmets on Fire DX Ultra Edition Plus Alpha
PlatformerIntroducing Super Helmets on Fire DX Plus Alpha … Why this name, you may ask? Well, we wanted to call it even longer, but the whole name we thought...
The game is a sidescroller. The objective (on our end) was to create a very stressful, fast paced, panicking side-scrolling racing game, that utilizes items, level destruction/manipulation/interaction, checkpoints, and more. But in addition to that, we also want it to be comical. Heavily funny/silly, from the name of the game (Captain Agent Ninja Man) to its character theme song jingles, the gimmicks we lay throughout every level, to items, to anything. We want it to be enjoyable for us to play, and develop, and maybe have some laughs with other people.
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Introducing Super Helmets on Fire DX Plus Alpha … Why this name, you may ask? Well, we wanted to call it even longer, but the whole name we thought...
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Quite flashy.. still well programmed
Yes the lights are flashing through out the level. I'm trying to simulate a warehouse that's crumbling apart. Why the warehouse is on fire/falling apart is still unknown. I'm sure we will think of something stupid enough to fit within the game lol. Thanks for the comment :)