It came from space, and ate our brains
Third Person Shooter‘It came from space, and ate our brains’ is a top down shooter with horde survival gameplay. The brain slurping aliens are not only vulnerable to...
Triangle Studios is an award winning studio with offices in the Netherlands and the United States. The company has been creating games and applications for a all major platforms since 2006 and has developed high profile titles for industry leading clients. Triangle Studios is known for games such as Robot Dance Party and DancePad as well as self-published titles such as It came from space, and ate our brains and Cross of the Dutchman. Triangle Studios continues to push itself ahead of the industry-curve by using the latest technologies and recruiting highly talented and skilled employees.
Triangle Studios prides itself on using the latest technologies and recruiting the best people for the job. Within our community we have experienced producers, creative developers, talented artists and composers who create the most wonderful music and sound effects.
During its 10-year history, Triangle Studios has developed many products for industry leading clients. Games such as Stratego: Next Edition and WINtA have established the studio’s name in its early years. Top-10 titles such as DancePad and Robot Dance Party have cemented the name of the studio in recent years.
In addition to our client work, we pride ourselves in having created and published our own original IP. ‘It came from space, and ate our brains’ and ‘Cross of the Dutchman’ have generated hugely positive responses from the gaming community as well as critical acclaim from the press. Both titles continue to be a success on Steam and other major distribution platforms.
Clients challenge us to come up with new ideas, use new technologies and create something truly unique. Triangle Studios continues to live up to the expectations because of our structured approach to development and project management. We invite our clients to become part of the team, and collaborate on a daily basis to ensure the highest possible quality turn great concepts into awesome games.
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