Drag[en]gine
L-GPLThe Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring...
The Fox Engine is a cross-platform game engine created by Kojima Productions. The development of the engine began after the completion of Metal Gear Solid 4: Guns of the Patriots with the goal of making the "best engine in the world." Fox Engine was revealed in the Konami pre-E3 press conference on June 3, 2011 as a tech demo and made its public debut at PAX Prime 2012.
The engine you are trying to view is not available on IndieDB. Only engines which have games released on IndieDB are listed. View Fox Engine on ModDB.
Continue browsing the engine list, to find the profile you are after.
The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring...
The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...
Limon Engine is a Multiplatform, multithread, 3D game engine focusing on FPS games. It is a Free software, and all history starting from commit 0 is on...
CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
At the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the...
Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory...
The Fox Engine is a cross-platform game engine created by Kojima Productions. The development of the engine began after the completion of Metal Gear Solid...
A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...
Wave Engine was born on February 21, 2013 with the exciting mission of developing an engine to help the mobile game developers’ community.
The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...