melonJS 2 is a modern version of the melonJS game engine that was first released in 2011. It has been rebuilt entirely using ES6 class, inheritance and semantic, and bundled using Rollup to provide modern features such as transpiling and tree-shaking.
Note: migrating an existing project to melonJS 2 (version 10.0 and higher) will definitely break your game (ES6 semantic and inheritance, nodeJS event emitter, and no backward compatibility with deprecated legacy APIs), and you might want to read first this small step by step guide on upgrading to melonJS 2. If you are looking at the legacy version (9.x and lower) of melonJS, you can find it here under the legacy branch.
melonJS is open-source, licensed under the MIT License, and actively developed and maintained with the help of a small team of enthusiasts at AltByte in Singapore.
melonJS is a fully featured game engine :
Compatibility
Graphics
Sound
Physic
Input
Level Editor
Assets
And Also
melonJS is supporting the below tools and frameworks natively or through our official plugin(s) :
Tools integration and usage with melonJS is documented in our Wiki.
Vibrant Recycling 1.1.2 is launched, with several tweaks and better compatibility with smartphones and tablets!
Check the new version in the sites below:
Cian Games
Chrome Web Store
Firefox Marketplace
Kongregate
Newgrounds
GameJolt
Tresensa
Itch.io
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