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Arhaekon is a challenging roguelike turn-based RPG dungeon crawler, set in a grimdark world teetering on the brink of destruction. As humanity grapples with the corruption they unwittingly unleashed, players must navigate treacherous dungeons, confront empowered enemies, and make strategic decisions to prevent humanity's extinction. Immerse yourself in a relentless struggle for survival, where a single misstep can lead to utter ruin. Are you ready to face your predestined arch-nemesis and redeem humanity?

  • Turn-Based Combat: Engage in battle-centered, turn-based gameplay with very limited mobility
  • Roguelike Elements: Enjoy units permadeath, procedural dungeons & loot
  • Diverse Units: Command 12 units across 4 classes, each with unique abilities and progressions
  • 14 Themed Regions: Explore diverse dungeons filled with themed enemies & lore
  • Punishing Decisions: Every choice matters in both management and combat - there's no going back
  • Varied Loot: Discover crafting recipes, lore pages, and ritual rites of five rarity tiers
  • Augment Equipment: Equipment system to that prevents hoarding, with randomly generated, soul-bound augments
  • Dark Atmosphere: Immerse yourself in a bleak, grim world
  • Endless Music: Experience experimental, quasi-procedurally generated music
  • Corruption System: Manage your units' health and sanity as they tune into the enemies' song
  • Unit & Party Management: Recruit, enhance, level-up, mend wounds and strengthen resolve of your units
  • Camp Management: Upgrade and manage your refugee camp and facilities
  • Crafting System: Use the compendium of shaping to upgrade or obtain new equipment
  • Progress Management: Non-linear dungeon progression and allocable unit stat points on level-up
  • Collectible Lore: Enjoy bonuses from lore, or at least the experience - if lore isn't your thing.
  • Indie Development: Created by a very small, passionate team.
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Hey everyone,

We're a tiny team of two - a generalist + an artist.
For the past two years or so, we've been developing this TBS game. Heavily inspired by Darkest Dungeon as well as Disciples 2, our game focuses on complex skill interactions and party composition. It's hard, dark, with an even darker lore.

If you like the idea, check it out!

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