The first gameplay demo for AToM - a morse code training toy from 1974 (patent pending).
TMWFA presents AToM v0.93 // Readme - 01-09-2024
This version of AToM was created for Indie DB for demonstration purposes.
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OVERVIEW:
Teach yourself something new with AToM - a morse code training toy from 1974 (patent pending).
The packaging* includes:
3,656,158,440,062,976 possible prompt combinations**
36 alphanumerical characters to learn (reference sheet provided)
6 unique sound effects (wind-up, play, timer, beep, success and wind-down)
3 feedback lights (correct, input and incorrect)
3 digital displays (prompt, input and score)
1 button*** (press or hold to input answers)
*Packaging not included / **Level 10 required / ***Currently out-of-stock
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HOW-TO-PLAY:
Once unzipped, open the AToMv0.93.exe to play
Controls are:
Left Mouse Button = click for . and hold for -
Right Mouse Button = clear current answer
SPACE = start
ENTER = restart
ESCAPE = exit
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CREDITS:
Game art, code and design by Clive Alexander Lawrence @ TWMFA - Copyright 2024 (tmwfa@outlook.com)
Uses selected sound effects from 8-Bit Style Sound Effects by cabled_mess (from assetstore.unity.com)
Uses fonts Chintzy CPU - by Brian Kent - and Snake - by Kevin Richey (from 1001fonts.com)
Please get in touch with any bugs/feedback. Good luck and Godspeed! TMWFA xox