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Blade Ballad is an experimental kinematics driven melee game, where you have precision control over the swing of your blade, which attacks procedurally. Combat prioritizes skill, timing and coordination instead of stat superiority. It also introduces a straightforward construction system that employs triangular shapes rather than the typical voxel-based approach.

Description

Update removes the heavy swing mechanic, which has been integrated into the panning system that adjusts attack speed and damage based on blade positioning. The introduction of flipped swings adds further fluidity to combat, and changes to weapon pitch.

Preview
Blade Ballad 0.3.0 Demo - macOS
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