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First-person action game, project codename is Citizen Pain.

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I continued to iterate the blockout, the level design is at a good point. I did the corridor leading to the boss room and finished the castle facade and other rooms. After almost a year of greyboxing, I can finally start the first art-pass.

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Citizen Pain | Skeleton performs a running attack | Devlog 09/05/2024

Citizen Pain | Skeleton performs a running attack | Devlog 09/05/2024

News

If the Skeleton is some distance away it could perform a running attack.

Citizen Pain | Back dash to avoid its attack | Devlog 08/05/2024

Citizen Pain | Back dash to avoid its attack | Devlog 08/05/2024

News

After a Heavy Attack, I do a back dash to avoid its attack.

Citizen Pain | Gate facade | Devlog 07/05/2024

Citizen Pain | Gate facade | Devlog 07/05/2024

News

Today started the facade of the gate leading to the boss’s room.

Citizen Pain | Enemies will attack possessed enemies | Devlog 06/05/2024

Citizen Pain | Enemies will attack possessed enemies | Devlog 06/05/2024

News

Using Possession Ability the player can take possession and control enemies.

Post comment Comments
stray-shadow
stray-shadow - - 43 comments

This is looking really promising and I know it's a working title but I love the games name!

Reply Good karma Bad karma+2 votes
ordnas006 Creator
ordnas006 - - 6 comments

Thank you for your interest! A lot of people are telling me that they love the title, most likely it will remain this :)

Reply Good karma+2 votes
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