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A story focused hack 'n slash ARPG, more about loot and hordes of enemies than endless skill trees.

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Add media Report RSS Dominus Infernus - DevLog 6 Jan 17
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Description

I have created items that when entered you are transported to another location on the map. You set a spawn target location and the name of the target location and the system takes care of the rest.

I also added some experience levels, though I need to adjust it a bit. I will be adding effects and stat points, which will bring us to the skill tree.

Finally I added a health potion box, which you walk through to use, which will push me to move onto the inventory.

You can also probably see an NPC hanging out down and to the left of the starting location, he is also aware of you and I am working on dialog boxes and such.