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HANGAR 8 is a psychological horror set within the unsettling confines of a derelict space station. Brave the looping corridors, discover all anomalies, collect key items, and escape the nightmare! Blending anomaly spotting mechanics from games such as "The Exit 8" and "I'm on Observation Duty", with the liminal-space psychological horror of "The Backrooms", HANGAR 8 challenges both your memory and your sanity. First game by solo developer :3

Presskit

Factsheet

Developer:
Twin Tail Digital
Based in South Africa

Release date:
September 12 2024

Platforms:
Windows
Linux

Website:
twintaildigital.itch.io/hangar8

Available From:
$3.59 - itch.io
Free - Steam

Description

HANGAR 8 is a psychological horror set within the unsettling confines of a derelict space station. Brave the looping corridors, discover all 42 anomalies, collect key items, and escape the nightmare! Blending anomaly spotting mechanics from games such as "The Exit 8" and "I'm on Observation Duty", with the liminal-space psychological horror of "The Backrooms", HANGAR 8 challenges both your memory and your sanity.

History

I have been trying to become a game developer basically my entire life. I started playing the SNES, then went onto PS1, then 2, and then I got a gaming computer and PC has been where it's at ever since. Thus, from a young age games have been a huge part of my life. The first time I ever dabbled in some sort of coding was when I taught myself HTML to make a more attractive shop and collection page on Neopets of all things! My step-father at the time also gave me a set of floppy discs containing .NET tutorials, and while the family was enjoying a beachfront holiday, I was sitting at a table making myself a game that was a sort of tic-tac-toe you could play by yourself.... it was horrible 🙀I also went to college for Computer Science where they taught me some more .NET, but the South African education system at the time was not equipped for Game Development and it didn't help me to achieve my dream. To do that I would have to do what I did with HTML and Graphic Design, and teach myself!

I chose to make a game inspired by "The Exit 8" when Insym made a comment that it would be one of the easier games to make (a game like "I'm On Observation Duty" maybe being a little easier.), and I agreed. I am a huge Science Fiction fan, so I decided to make my game based on a space station and you had to escape it. On ‎Wednesday, ‎20 ‎March ‎2024, ‏at ‎08:58:54 my local time, I started up GODOT and got to work creating HANGAR 8.

Features

  • 42 Unique Anomalies to Discover, 6 Being Deadly!
  • Find the 6 key items required to escape, and read the 5 logbooks hidden throughout the space station!
  • Unlock 8 achievements, and track your various gameplay statistics, like fastest escape!
  • HANGAR 8 has been translated into 11 different languages ( English, Japanese, Korean, Chinese, German, Spanish, French, Hindi, Italian, Portuguese, Russian, and Ukrainian )

Videos

HANGAR 8 itch.io Announcement Gameplay Trailer YouTube


Images

Download all screenshots & photos as .zip
HANGAR_8_Screenshot_1.png
HANGAR_8_Screenshot_2.png
HANGAR_8_Screenshot_3.png
HANGAR_8_Screenshot_4.png
HANGAR_8_Screenshot_5.png
HANGAR_8_Screenshot_6.png

Download logo/icon assets as .zip
logo
icon

Monetization Permission

Twin Tail Digital allows for the contents of HANGAR 8 to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from HANGAR 8 is legally & explicitly allowed by Twin Tail Digital. This permission can be found in writing at https://www.indiedb.com/games/hangar-8/presskit.


About Twin Tail Digital

Boilerplate
Twin Tail Digital is a solo indie game developer named Tygersnark, using the Godot Engine to craft diverse game worlds, one tale at a time!

More information
More information on Twin Tail Digital, our logo & relevant media are available here.


HANGAR 8 Credits

Tygersnark
Twin Tail Digital


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks